I am fascinated by the changes in our situated awareness made possible by the merges in gaming and personal technology. Chris Chesher discusses the impact of gaming on sat nav systems in the journal Convergence and how we are entering a new space as we share our control systems with our game environments. I’d like to go further and suggest that our self awareness is shifting as we incorporate visual displays onto mirrored surfaces, ranging from the rapidly becoming pervasive rear view mirror/backup monitor/sat nav, to these newer technologies in R&D.
There is a qualitative shift from the ‘shopping’ style magic mirrors, which show you with different outfits, watches etc. Shopping mirrors function as a ‘paper doll’, you are selecting outfits for yourself much as you would in real life. However, the use of mirrors as channels for other information changes the space that you (in a mirror) are in. The more you switch modes the more you are changed. All the way to the complete carnival mirror changes below!
Via Pop Sci | An Augmented Reality Mirror That Alters Your Appearance
excerpt… Using a webcam hooked up to custom PC software, a pair of researchers at Queen Mary, University of London, have created an augmented reality “mirror” that morphs your facial features at will.
Unlike existing applications that overlay virtual features onto real-world video, this program doesn’t add any synthetic elements to the video feed. It creates a 3D model of the user’s face, tracks their features, and then subtly warps the video. The user can then see how they would look with a smaller nose, wider mouth, or Powerpuff Girl eyes.
Via Mashable | via Augmented Mirror of the Future Reflects You and Your World.
excerpt… The New York Times‘s R&D Lab has developed a digitally enhanced mirror that allows you to interact with personalized data during your morning routine.
Unfortunately, the mirror won’t be making its way into your local Restoration Hardware any time soon. Rather, it’s a proof of concept designed to explore “how the relationship between information and the self is evolving and how media content from the New York Times and others might play a part,” The Lab’s team explained on a page outlining the project.